Drawing and rendering

Frank Lloyd Wright could explain his projects using his hands to dramatize them. It’s a good exercise to conceptualize ideas in a synthetic way. With simple gestures, the idea has to be understood and these gestures are nothing more than abstract drawings as traces of movement.

The word and the image are in the end interpretations of an object, a concept, an idea, for example: if we think of a pencil each one will probably have a different mental image, we would need many words to describe it exactly, instead with an image it seems it’s easier and more accurate. Many people say "An image is worth a thousand words" not in all cases of course, but now it works for me. Even being the view, the meaning that can deceive us the most is probably the clearest. Here we use the phrase "Make me a sketch" Ironizing the little sense that the explanation has had. I have to say that some are better at words because they make you draw scenarios in your mind, others the drawings and make you feel emotions with these images.

For architects, designers and others who combine technique, functionality and art, the presence of the image has always been very important to explain and understand, sometimes even for oneself, those ideas that haunt the head. We have a direct connection between the mental image and the executing hand; it connects us with emotions with what we have experienced. It’s therefore important to know how to express ideas through drawing, especially in the early stages, we learn to draw or reinforce techniques in the first years of the degree. If we want to express ideas that are more organic and closer to emotions, we need artistic drawing; instead we must be precise if we want the project to be carried out, we need the technical drawing.

Perhaps the new architecture students are already drawing a first idea from the computer; I think I would not be able. Is classic drawing in crisis because of renders? If you have lived through this possible “transition” it’s very pleasant to experience the intimacy of the first ideas as they are born on paper and then create almost real images by computer with the development of the project.

Computer drawing has opened a wide door in which it’s obviously easier for us to materialize the project and we can read the information in the same language. Renders help us put our feet on the ground and clearly show that exact image of what we want. For Alvar Aalto, drawing was a method of formal investigation and conception. Rendering, in its case, helps us to precisely adjust and determine the colours, shapes, and textures that we want is therefore a modern and updated way of research. In conclusion, we should not abandon the pencil or the render. The coexistence and harmony between the two systems of representation is possible just as technique and art live in the architect or designer.


The Guggenheim Museum Bilbao
Frank O. Gehry: Guggenheim Museum Bilbao

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