Drawing and rendering
Frank Lloyd Wright could explain his projects
using his hands to dramatize them. It’s a good exercise to conceptualize ideas
in a synthetic way. With simple gestures, the idea has to be understood and
these gestures are nothing more than abstract drawings as traces of movement.
The word and the image are in the end
interpretations of an object, a concept, an idea, for example: if we think of a
pencil each one will probably have a different mental image, we would need many
words to describe it exactly, instead with an image it seems it’s easier and
more accurate. Many people say "An image is worth a thousand words"
not in all cases of course, but now it works for me. Even being the view, the
meaning that can deceive us the most is probably the clearest. Here we use the
phrase "Make me a sketch" Ironizing the little sense that the
explanation has had. I have to say that some are better at words because they make
you draw scenarios in your mind, others the drawings and make you feel emotions
with these images.
For architects, designers and others who
combine technique, functionality and art, the presence of the image has always
been very important to explain and understand, sometimes even for oneself,
those ideas that haunt the head. We have a direct connection between the mental
image and the executing hand; it connects us with emotions with what we have
experienced. It’s therefore important to know how to express ideas through
drawing, especially in the early stages, we learn to draw or reinforce
techniques in the first years of the degree. If we want to express ideas that
are more organic and closer to emotions, we need artistic drawing; instead we
must be precise if we want the project to be carried out, we need the technical
drawing.
Perhaps the new architecture students are
already drawing a first idea from the computer; I think I would not be able. Is
classic drawing in crisis because of renders? If you have lived through this
possible “transition” it’s very pleasant to experience the intimacy of the
first ideas as they are born on paper and then create almost real images by
computer with the development of the project.
Computer drawing has opened a wide door in
which it’s obviously easier for us to materialize the project and we can read
the information in the same language. Renders help us put our feet on the
ground and clearly show that exact image of what we want. For Alvar Aalto,
drawing was a method of formal investigation and conception. Rendering, in its
case, helps us to precisely adjust and determine the colours, shapes, and
textures that we want is therefore a modern and updated way of research. In
conclusion, we should not abandon the pencil or the render. The coexistence and
harmony between the two systems of representation is possible just as technique
and art live in the architect or designer.
The Guggenheim Museum Bilbao
Frank O. Gehry: Guggenheim
Museum Bilbao
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